G A N Z E E R . T O D A Y

Random thought: The whole simulation theory that seems to be increasingly trendy these days actually isn't at all at odds with any of the traditional religious beliefs of old, the ones that imagined god as an anthropomorphized king on a throne in the clouds. Because simulation theory by definition implies the entire universe being created by someone somewhere. The anthropomorphized king in this case being a computer nerd. The throne: an ergonomic chair. Which, if you think about it, just so happens to be this decade's flavor of king.

#radar #journal

Did a fun collab with Dominic Boyer for the delightfully demented Elon Magazine, which I should be able to tease soon.

Tomorrow I prepare my Dresden presentation and take care of some admin.

Season 1 and 2 of SILO were good. Season 3 is frustratingly dumb because the main character now has amnesia and we follow her unravel the shocking mystery of what happened to her over the last two seasons, which we, as viewers, already know.

34°C and sauna-level humid and the lack of AC in the studio is proving to be lethal despite all attempts at overt nudity.

Inbox 464, RSS 0.

#journal #work

For the record, the only agents I have representing my work are Booklyn; who focus on placing reasonably-sized art-on-paper at institutional collections, especially within the U.S. They've been instrumental in getting my work into a number of university collections (listed here).

No art-dealer for larger works, no literary agent, and certainly no film/TV agent. Most of my dealings have been conducted as a “free agent” so to speak, which, quite frankly, I would like to change, because I am now spent af.

#journal

The latest newsletter finally went out. This is issue #235: Can't Stop Won't Stop.

As always, sign up lives here.

Recently, I had to turn down working with a novelist I admire. He had a fantastic idea for a graphic novel; an exhilarating historical epic that would need at least 500 pages to unfold and probably another 10 years of my life to make. Mind-blowing and attractive as the concept was, I am sadly way too burnt out after THE SOLAR GRID to plunge into anything that elaborate anytime soon.

#journal

Looking at STRANGE DAYS again. The seminal anthology miniseries by Peter Milligan, Brendan McCarthy, and Brett Ewins. Each issue serializing 3 unrelated comics.

Picture a 4-issue miniseries kind of along the same line. Each issue containing 3 completely unrelated comix stories of different genres. Say a science fiction bit, a thriller, and a historical or romance thing, I dunno. Completely dissimilar, each with its own tone and depicted in a completely different visual style. Until the 4th issue where it is revealed that all 3 stories were connected all along.

It would kind of be the comicbook equivelant of Quentin Tarentino's PULP FICTION, but taken up a notch.

#ComixEngine

Sent off the new REVISED & EXPANDED edition of THE SOLAR GRID to everyone who downloaded the previous version. A rather embarrassing message to have to send, but at least it's something that could be salvaged, unlike the shipping of flawed physical copies (so it's actually a plus I never took it to print earlier in the year).

Some of the most major revisions made (spoilers abound, naturally):

Chapter 01:

The Tianzi Hotel is a real place in a province 50 km southeast of Beijing. I originally chose it because I wanted something to visually indicate China without needing to include a big “China” caption at the top, and I had originally referenced it and its surrounding buildings from a photograph. Its surrounding buildings however offer a quaint and rather dated impression of China, which doesn't quite measure up to the “rivalry” felt by the US and referenced earlier in the chapter, all of which takes place in the future. So it occurred to me that all the architecture surrounding the Tianzi Hotel needed to be projected into the far future. The new line-art turned out a little thicker than I would've liked, but I think it works well enough.

Chapter 02:

When I first drew this page early on in THE SOLAR GRID's development, I left the background in the first panel blank because I had intended to put in a big “EARLIER” caption in big, bold sans serif type (probably set in Govan, just like the chapter titles), which I didn't want to clash with an overly detailed background. This might've been the SCOTT PILGRIM influence at work, which is amusingly full of such captions. It works really well for the tone of SCOTT PILGRIM, but I ultimately decided it wouldn't be right for THE SOLAR GRID. Yet, I never went back in to fill that background, and its bugged me ever since. Once I got that background in there, I had to change the background in the second panel to match. There's a bit of a style disconnect—to be expected when adding something to a drawing you originally made over 10 years ago—but it isn't too glaring and I think it works much better than the original version.

Chapter 03:

Always wanted to include a post-flood Egypt travel ad in the backmatter portion of chapter 3, but got too preoccupied with wanting to finish the actual comics of the book to get around to it way back when.

Chapter 04:

I was never satisfied with how tightly cropped the face in the second panel turned out (bottom left). Strikes me as just a tad confusing who the eyes belong to. So for the revised edition, I took a crop from a panel on a different page entirely and blew it up. Not a strategy I like to employ often, but applying it here improves the storytelling immensely.

The original bit of dialogue on the left adds nothing of genuine value. The revised dialogue on the right tells us something about the belief system prevalent in Wastecountry in regard to the titular Solar Grid. Which helps make certain scenes later in the book far less confusing.

Added to backmatter to further make clear that “the oasis” where the bunnylynx was found actually sits within Kovsky's lair.

Chapter 05:

Added a scannable QR code in the backmatter, which takes the reader to the actual THE SOLAR GRID SOUNDSCAPE tracks created by N Slash A.

Chapter 06:

In the original version, I had the “camera” swivel from the side of the character's face to the front in 3 consecutive panels. Ultimately, that motion doesn't quite translate very well in comix, and keeping the frames fixed on her profile works much, much better.

Chapter 07:

Added smaller versions of the text behind the panels in an effort to improve legibility and better make clear what is going on.

Earlier in the book, when not plugged into Hively, we have Mickie Stardust's train of thought fill the page behind the panels, something that gets completely obliterated once plugged in; he can no longer hear himself think. For Pierce Arcadia, I'd originally opted to not fill the entire page because he's intoxicated here and thus I figured his mind would largely be blank. This I think doesn't quite come across as intended, and the blankness of the page becomes a little odd after what we'd established with the Mickie Stardust sequences. In keeping with consistency, I opted to fill the page with a relevant train-of-thought for the new “revised & expanded” edition.

The original face in the 4th panel (top right) hadn't quite turned out as celestial as I would've liked (at all actually!). Messed with it, and made the dialogue stronger/more relevant.

Chapter 08:

Originally, the chapter title was overlayed on the art, making the text far less legible than I liked. I prefer it with the crop a lot more.

The revised dialogue (bottom right) ties better with something already established in the Galactic Geographic interview which appears a few pages earlier.

Even after using image-enhancing software, the excerpt from the 1812 edition of The Examiner is just awfully lo-res to be legible. Thus I decided to include 2 pages instead of 5, and fill the remaining 3 with an excerpt from Frederick Engels' The Conditions of the Working Class in England in 1844. Which was written long after the 1812 Luddite revolts, but there's enough of a thematic correlation to include it. And it beats relying entirely on a bunch of newspaper pages that are kind of impossible to read.

Chapter 9:

Opted for a less headliney title for the second appearance of Holly Badchapel's column.

Chapter 10:

The original dialogue exchange (top) actually says very little. The revised version (bottom) becomes shockingly revelatory to young Mehret, and better ties to a couple of other scenes earlier in the book.

Such a delicate and pivotal scene that became clunky primarily due to the largely nonsensical dialogue (much of which is actually too small for comfortable legibility). The revised version below really makes the scene count (also, the tongue's color in the top right panel needed a little pop).

Revised dialogue (bottom) better ties to the collage sequence that came before.

The Tsiolkovsky-1's launch into space didn't feel dramatic enough, so I added a double-page spread.

The Solar Grid's destruction—ostensibly the most important moment in the entire book—was way too abrupt. A couple extra pages help take the scene to a far more heightened level.

Again, revised dialogue (bottom) helps tie the scene to the pivotal collage scene that came before.

The joke towards the end didn't quite land very well the way I had originally depicted it. A couple extra pages allow the scene to breathe and make it work.

And finally, the very last closing page needed considerable reworking, but I'll refrain from showing that one here :–)

Sadly, none of the above revisions will be reflected in the serialized edition(s) from Radix Co-op or the boxset that collects them. But at least they get exclusive covers that don't appear in the “revised & expanded” edition.

Despite a considerably positive critical reception of THE SOLAR GRID to date, landing a publishing deal for the collected edition has thus far proven to be surprisingly challenging for some reason or another.

#comix #tsg #work

First thing I noticed was the missing pattern on old man Kovsky's headdress in a couple panels.

Then there was the panel where mechanical claw attached to the alien's forearm wasn't a claw at all; it was just a normal hand.

And Mickie Stardust's name in another instance was misspelled Mickey.

Horrified, I went through the entire graphic novel yet again, maybe my 10th time at this point, and all the horrendous mistakes were glaring and terribly embarrassing; typos galore, stiff bits of dialogue, all too confusing scenes and instances of wonky pacing.

Like painting, I'm fully aware that the only true deciding factor in the “doneness” of any work of art is when the artist says so, and it is often the case that an artist must step back and let go. And I wanted to let go, but I couldn't bring myself to, so the past week has been a deep spiral of edits and alterations in THE SOLAR GRID that I almost can't believe I didn't realize were necessary the first time around. The bad news is that none of these changes will be reflected in the serialized edition(s). The good news is we'll be seeing them in the collected edition (maybe mark it as “refined and expanded” or some such). Also, anyone who purchased the digital edition can easily be sent an updated file.

I might do a log of all the final changes made right here on the blog when I'm done. Two more pages of redrawing remain before I do a final pass.

This, I suppose, is the problem when you're the only pair of eyes working on a nearly 500-page graphic novel. 🙃

#work #comix #tsg

Two days without showing up was very unlike her. In fact, just the sound of the door to the garden sliding open every morning would be enough for her to come running.

Suspicious, I decided to go look for her up and down the street, but I didn't need to look far. Right out front, I found her corpse. Next to a small piece of crunched up aluminum foil. Whatever was inside it, gone. Someone poisoned the cat.

I grabbed her and was surprised to find she was already stiff as a rock.

I carried her down to the garden, and buried her. A shuffle in the bamboo a few feet away betrayed her kittens, who were watching.

Her name was Koshary, and she was a very sweet girl.

#journal

A few more pix from the archive this morning:

Second studio in Houston back in 2021.

Third studio in Houston circa 2024.

Writing space at 3rd Houston studio.

Early TSG script, written in Los Angeles around 2016, before I adopted more of a “Marvel Method” working from loose plots instead.

Have yet to come across pix from the fist Houston space, Denver studio, LA, or New York. It's all a jumbled mess.

#archive #TSG

One of the surest ways to infuse my life with misery is to sit me in front of a computer screen for multiple hours on end. Unfortunately for me, this past week has been mostly that, and the next week will likely entail more of the same. Some days I find myself clocking in something like 12 hours straight at the computer. Needless to say, this is not the life of the artist one aspired to as a child, but it is exactly what the job necessitates (at least for me I guess) in this evidently despicable century of human existence. Most of these hours don't actually involve doing much in the way of anything creative.

– TSG Exhibition: The ask included proposing objects that can be pulled from the world of THE SOLAR GRID; objects that could potentially be fabricated and displayed within an exhibition setting. This meant going through the entire now complete graphic novel with a particular eye for the speculative objects that could ostensibly work, making note of them, and putting them all into a presentable proposal-ready PDF.

– The Podcast Series: Going over the video recordings of the episodes (wherein I interview Egyptian artists), each one an hour long, and identifying the moments in which the guest talks about a particular project. Make a list of all mentioned projects, email it to the guest so they can send back relevant imagery of said projects. Once received, email them to the video editor along with time-stamps that indicate where the images ought to be spliced in.

-TSG Archive: Two things have necessitated going through my very unorganized history of TSG process documentation. And y'know, TSG took 10 years to complete, so that's a hell of a lot of unorganized history to go through. Which is how I stumbled upon this:

Giving a keynote presentation about THE SOLAR GRID at the Science Fiction Research Association conference held in Oslo circa 2022. Photo credit: lost (I'm so sorry!)

Of course, the above-mentioned projects haven't been the only reason behind recent computer-centric activities. There's also the usual stuff: email, accounting, flight bookings, etc.

My one piece of advice to young artists from here on out with be: Just know that it'll involve something like 70% admin, 20% actual creative work, and 10% putting out fires and/or wanting to die.

#journal #work #tsg

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