G A N Z E E R . T O D A Y

Work

Did a fun collab with Dominic Boyer for the delightfully demented Elon Magazine, which I should be able to tease soon.

Tomorrow I prepare my Dresden presentation and take care of some admin.

Season 1 and 2 of SILO were good. Season 3 is frustratingly dumb because the main character now has amnesia and we follow her unravel the shocking mystery of what happened to her over the last two seasons, which we, as viewers, already know.

34°C and sauna-level humid and the lack of AC in the studio is proving to be lethal despite all attempts at overt nudity.

Inbox 464, RSS 0.

#journal #work

Sent off the new REVISED & EXPANDED edition of THE SOLAR GRID to everyone who downloaded the previous version. A rather embarrassing message to have to send, but at least it's something that could be salvaged, unlike the shipping of flawed physical copies (so it's actually a plus I never took it to print earlier in the year).

Some of the most major revisions made (spoilers abound, naturally):

Chapter 01:

The Tianzi Hotel is a real place in a province 50 km southeast of Beijing. I originally chose it because I wanted something to visually indicate China without needing to include a big “China” caption at the top, and I had originally referenced it and its surrounding buildings from a photograph. Its surrounding buildings however offer a quaint and rather dated impression of China, which doesn't quite measure up to the “rivalry” felt by the US and referenced earlier in the chapter, all of which takes place in the future. So it occurred to me that all the architecture surrounding the Tianzi Hotel needed to be projected into the far future. The new line-art turned out a little thicker than I would've liked, but I think it works well enough.

Chapter 02:

When I first drew this page early on in THE SOLAR GRID's development, I left the background in the first panel blank because I had intended to put in a big “EARLIER” caption in big, bold sans serif type (probably set in Govan, just like the chapter titles), which I didn't want to clash with an overly detailed background. This might've been the SCOTT PILGRIM influence at work, which is amusingly full of such captions. It works really well for the tone of SCOTT PILGRIM, but I ultimately decided it wouldn't be right for THE SOLAR GRID. Yet, I never went back in to fill that background, and its bugged me ever since. Once I got that background in there, I had to change the background in the second panel to match. There's a bit of a style disconnect—to be expected when adding something to a drawing you originally made over 10 years ago—but it isn't too glaring and I think it works much better than the original version.

Chapter 03:

Always wanted to include a post-flood Egypt travel ad in the backmatter portion of chapter 3, but got too preoccupied with wanting to finish the actual comics of the book to get around to it way back when.

Chapter 04:

I was never satisfied with how tightly cropped the face in the second panel turned out (bottom left). Strikes me as just a tad confusing who the eyes belong to. So for the revised edition, I took a crop from a panel on a different page entirely and blew it up. Not a strategy I like to employ often, but applying it here improves the storytelling immensely.

The original bit of dialogue on the left adds nothing of genuine value. The revised dialogue on the right tells us something about the belief system prevalent in Wastecountry in regard to the titular Solar Grid. Which helps make certain scenes later in the book far less confusing.

Added to backmatter to further make clear that “the oasis” where the bunnylynx was found actually sits within Kovsky's lair.

Chapter 05:

Added a scannable QR code in the backmatter, which takes the reader to the actual THE SOLAR GRID SOUNDSCAPE tracks created by N Slash A.

Chapter 06:

In the original version, I had the “camera” swivel from the side of the character's face to the front in 3 consecutive panels. Ultimately, that motion doesn't quite translate very well in comix, and keeping the frames fixed on her profile works much, much better.

Chapter 07:

Added smaller versions of the text behind the panels in an effort to improve legibility and better make clear what is going on.

Earlier in the book, when not plugged into Hively, we have Mickie Stardust's train of thought fill the page behind the panels, something that gets completely obliterated once plugged in; he can no longer hear himself think. For Pierce Arcadia, I'd originally opted to not fill the entire page because he's intoxicated here and thus I figured his mind would largely be blank. This I think doesn't quite come across as intended, and the blankness of the page becomes a little odd after what we'd established with the Mickie Stardust sequences. In keeping with consistency, I opted to fill the page with a relevant train-of-thought for the new “revised & expanded” edition.

The original face in the 4th panel (top right) hadn't quite turned out as celestial as I would've liked (at all actually!). Messed with it, and made the dialogue stronger/more relevant.

Chapter 08:

Originally, the chapter title was overlayed on the art, making the text far less legible than I liked. I prefer it with the crop a lot more.

The revised dialogue (bottom right) ties better with something already established in the Galactic Geographic interview which appears a few pages earlier.

Even after using image-enhancing software, the excerpt from the 1812 edition of The Examiner is just awfully lo-res to be legible. Thus I decided to include 2 pages instead of 5, and fill the remaining 3 with an excerpt from Frederick Engels' The Conditions of the Working Class in England in 1844. Which was written long after the 1812 Luddite revolts, but there's enough of a thematic correlation to include it. And it beats relying entirely on a bunch of newspaper pages that are kind of impossible to read.

Chapter 9:

Opted for a less headliney title for the second appearance of Holly Badchapel's column.

Chapter 10:

The original dialogue exchange (top) actually says very little. The revised version (bottom) becomes shockingly revelatory to young Mehret, and better ties to a couple of other scenes earlier in the book.

Such a delicate and pivotal scene that became clunky primarily due to the largely nonsensical dialogue (much of which is actually too small for comfortable legibility). The revised version below really makes the scene count (also, the tongue's color in the top right panel needed a little pop).

Revised dialogue (bottom) better ties to the collage sequence that came before.

The Tsiolkovsky-1's launch into space didn't feel dramatic enough, so I added a double-page spread.

The Solar Grid's destruction—ostensibly the most important moment in the entire book—was way too abrupt. A couple extra pages help take the scene to a far more heightened level.

Again, revised dialogue (bottom) helps tie the scene to the pivotal collage scene that came before.

The joke towards the end didn't quite land very well the way I had originally depicted it. A couple extra pages allow the scene to breathe and make it work.

And finally, the very last closing page needed considerable reworking, but I'll refrain from showing that one here :–)

Sadly, none of the above revisions will be reflected in the serialized edition(s) from Radix Co-op or the boxset that collects them. But at least they get exclusive covers that don't appear in the “revised & expanded” edition.

Despite a considerably positive critical reception of THE SOLAR GRID to date, landing a publishing deal for the collected edition has thus far proven to be surprisingly challenging for some reason or another.

#comix #tsg #work

First thing I noticed was the missing pattern on old man Kovsky's headdress in a couple panels.

Then there was the panel where mechanical claw attached to the alien's forearm wasn't a claw at all; it was just a normal hand.

And Mickie Stardust's name in another instance was misspelled Mickey.

Horrified, I went through the entire graphic novel yet again, maybe my 10th time at this point, and all the horrendous mistakes were glaring and terribly embarrassing; typos galore, stiff bits of dialogue, all too confusing scenes and instances of wonky pacing.

Like painting, I'm fully aware that the only true deciding factor in the “doneness” of any work of art is when the artist says so, and it is often the case that an artist must step back and let go. And I wanted to let go, but I couldn't bring myself to, so the past week has been a deep spiral of edits and alterations in THE SOLAR GRID that I almost can't believe I didn't realize were necessary the first time around. The bad news is that none of these changes will be reflected in the serialized edition(s). The good news is we'll be seeing them in the collected edition (maybe mark it as “refined and expanded” or some such). Also, anyone who purchased the digital edition can easily be sent an updated file.

I might do a log of all the final changes made right here on the blog when I'm done. Two more pages of redrawing remain before I do a final pass.

This, I suppose, is the problem when you're the only pair of eyes working on a nearly 500-page graphic novel. 🙃

#work #comix #tsg

One of the surest ways to infuse my life with misery is to sit me in front of a computer screen for multiple hours on end. Unfortunately for me, this past week has been mostly that, and the next week will likely entail more of the same. Some days I find myself clocking in something like 12 hours straight at the computer. Needless to say, this is not the life of the artist one aspired to as a child, but it is exactly what the job necessitates (at least for me I guess) in this evidently despicable century of human existence. Most of these hours don't actually involve doing much in the way of anything creative.

– TSG Exhibition: The ask included proposing objects that can be pulled from the world of THE SOLAR GRID; objects that could potentially be fabricated and displayed within an exhibition setting. This meant going through the entire now complete graphic novel with a particular eye for the speculative objects that could ostensibly work, making note of them, and putting them all into a presentable proposal-ready PDF.

– The Podcast Series: Going over the video recordings of the episodes (wherein I interview Egyptian artists), each one an hour long, and identifying the moments in which the guest talks about a particular project. Make a list of all mentioned projects, email it to the guest so they can send back relevant imagery of said projects. Once received, email them to the video editor along with time-stamps that indicate where the images ought to be spliced in.

-TSG Archive: Two things have necessitated going through my very unorganized history of TSG process documentation. And y'know, TSG took 10 years to complete, so that's a hell of a lot of unorganized history to go through. Which is how I stumbled upon this:

Giving a keynote presentation about THE SOLAR GRID at the Science Fiction Research Association conference held in Oslo circa 2022. Photo credit: lost (I'm so sorry!)

Of course, the above-mentioned projects haven't been the only reason behind recent computer-centric activities. There's also the usual stuff: email, accounting, flight bookings, etc.

My one piece of advice to young artists from here on out with be: Just know that it'll involve something like 70% admin, 20% actual creative work, and 10% putting out fires and/or wanting to die.

#journal #work #tsg

Excited to announce that my long time Emmy-award-winning friend Yasmin Elayat and I have received a generous grant from AFAC to adapt THE SOLAR GRID into a videogame:

THE SOLAR GRID: VIDEO GAME is a narrative adventure set in a post-collapse Earth powered by solar satellites. Players unearth speculative objects revealing buried histories of climate collapse. Knowledge is power. Will the players restore balance or fuel the forces of exploitation?

This is a two-year project that will see a playable demo based on THE SOLAR GRID developed, before we can tap into additional funding sources to take the project further.

#work #tsg

Popped up on my radar; A couple reader reviews of DEEP DREAM: SCIENCE FICTION EXPLORING THE FUTURE OF ART (Twelve Tomorrows series) for which I wrote the story UNAUTHORIZED (OR, THE LIBERATED COLLECTORS COMMUNE):

A Deep Look by Dave Hook

Un blog de ciencia ficción en busca de un nombre

Readers seem to be enjoying it. Though Locus didin't seem to care much for my story apparently.

Ah well, can't win 'em all. I'm just happy to have had a story appear in the same volume with the great Bruce Sterling; a small yet precious feather in my imaginary hat.

#work #prose #fiction

After popular demand, the complete THE SOLAR GRID graphic novel is now available for download. For a limited time only, there are presently two ways to get it:

The book is also being serialized in print from Radix Co-op.

A pathway for a collected print edition is still being explored.

This complete e-book edition comes with a never-before-seen introduction by Warren Ellis (Transmetropolitan, Castlevania, Normal), extensive foreword by Sim Kern (The Free People's Village, Genocide Bad), and fantastic afterword by Ho Che Anderson (King, I Want To Be Your Dog, Godhead).

Hundreds of years after a global flood, night has been consigned to legend. In its place, the Solar Grid—a vast network of artificial suns—keeps Earth bathed in relentless daylight, powering factories that never cease. But this eternal dawn comes at a cost: The Earth has become a scrapheap, a wasteland stripped of resources to fuel colonial settlements on Mars.

Amidst the ruins, two young scavengers, Mehret and Kameen, stumble upon a discovery that could shatter the Solar Grid's fragile, oppressive system. The story spans centuries—from a submerged Cairo to the corporate strongholds of New York, and into the augmented reality of a distant Mars. Environmental collapse, capitalism, imperialism, and migration collide in an epic tale that examines the hopes and consequences of unhinged techno-utopianism.

“Ganzeer treats The Solar Grid as a culmination of his personal, professional and political experiences over recent years.” – THE GUARDIAN

“Ganzeer’s project epitomizes his hyper-democratic ethos.” – FOREIGN POLICY

“It’s a story about the inevitable destruction of our planet by corporate greed and a couple of unassuming antiheroes who somehow bring it all down. This is a story of revolution, the powerless taking power back from the powerful.” – SLATE

#work #comix #tsg

Accidentally started a new project somehow.

CAIRO DIARIES | يوميات القاهرة: A series of small mixed media artworks on paper (all around 28 cm x 20 cm | 11” x 7.9” or thereof). The starting point always begins with ripping out a page from an Arabic-language book and blacking out most of the text blackout poetry style, leaving only the words that form a sentence that actually corresponds to my day/week/year. The page then gets rolled into the typewriter, where the translation of the sentence is punched in, and the remainder of the artwork gets built from there.

Pictured above is CAIRO DIARY 001: EXPECTED | توقعت.

Yeah, what I said a few days ago about dedicating the next 6 months to PROJECT HOURGLASS? So not happening; three more projects have already been jammed into the pipeline.

#Work #CairoDiaries

Twelve hours at the writing desk. The body aches and the word machine is depleted. Finished a short story in English, around 3500 words, and immediately started drafting the Arabic version. First time writing fiction in Arabic in a good... 20 years maybe? Which makes me slow and sluggish, but also makes the experience itself exciting. What can I say, I get off on trying new shit.

One of the interesting things emerging from this process is that in drafting the Arabic, I'm not doing a super faithful translation, but rather I find myself making drastic changes along the way. Not just in dialogue or choice of words or sentence structuring, but even in characterization and plot details. Changes that I feel would make for a better story. So much so that once I'm done with the Arabic, I'm likely to go back to the English draft and rewrite it accordingly.

As I begin to build momentum in my approach to PROJECT HOURGLASS, I'm already anticipating the three major disruptions I have in store for me in coming months:

  • Kiddo for two weeks.
  • Istanbul for a week.
  • Dresden for a week.

Other than that, I should be able to dedicate the bulk of the six months that remain to PROJECT HOURGLASS. As far as TSG goes—which has been complete for months now—still no concrete development on that front just yet.

#journal #work #fiction #tnh

Two scenes and 1400 words later, I now remember how exhausting writing fiction can be. The act of getting into the heads of characters that don't actually exist—really getting into their heads—is no easy feat.

So much so that I felt the urge to take a baking break. I hardly ever want to bake.

Cheesecake. Let's see how it turns out.

#journal #work #fiction #tnh